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3D ARTIST for AAA Video Games

2D, 3D & VFXBucharest, Romania

4 weeks ago

  • job position

    2D, 3D & VFX

  • job program

    Full-Time

  • job level

    Middle-Level

  • job position

    4 weeks ago



Company info

  • Industry

    IT&C

  • Type

    Company - Private

  • Size

    1 - 50 employees

  • Founded



Description

Experienced 3d ARTIST for AAA VIDEO GAMES
The 3D Artist creates vibrant graphical content for the greatest games to be released worldwide and delivers a work that can be successfully integrated, being able to take into account  the technological constraints and artistic direction.
 
Requirements:
 Technical and artistic skills required:
• Experience in 3D modelling (low poly, high poly, normal map )Maya or  3D Studio Max ; • 2D skills - Adobe Photoshop proficient (ability to create tillable and specific textures); • Good notion of proportions and a good eye for the detail
Nice to have technical skills:
• Knowledge of Z brush is considered a plus; • Previous experience working in the gaming industry is considered a plus; • Leadership skills are considered a plus.
General skills:
• Team work and very good communication skills, ; • Good knowledge of English; • A non"competent jerk" approach • Receptive to feedback, open to learn new ways of doing things; • Creative with high standards; • Responsible and resourceful; • Patient and resilient to stress, assertive;
 
Responsibilities:
• Create assets and textures in line with the project's artistic and technical direction (references, documents, etc.); • Integrate assets and textures produced in the game engine; • Verify the quality of his work once imported into the game, and make improvements when necessary; • Use specific online project tools in order to achieve best results and meet deadlines; • Efficiently uses the texture space and takes into consideration the pixel ratio; • Determine the objects and environments required and adjust the work according to the story and the gameplay (Game Design Standards documents); • Able to fast learn technical constraints of platforms, engines and software; • Understand and apply graphic principles; • Use artistic references to improve visuals; • Able to micro plan and time estimate his work .
 
Benefits: • A nice office in the center of the city; • The opportunity to contribute to the greatest games in the world(Call of Duty, World of Tanks, RIFT, TestDrive etc); • A hyper professional team to help you grow to greatness • A place where you can share your personal values with the team and live the ones the team is living; • Teambuilding events, medical services, days off, off-days.