Digital jobs

2D & 3D Artist

Purpose of the position:

The 2D & 3D Artist executes autonomously the graphical content of one or several game levels and delivers a work that can be successfully integrated, taking the technological constraints and artistic direction into account.


• Create assets and textures in line with the project's artistic and technical direction (references, documents, etc.)
• Integrate assets and textures produced in the game engine
• Verify the quality of his work once imported into the game, and make improvements when necessary
• Use specific project tools in order to achieve best results and meet deadlines
• Efficiently uses the texture space and takes into consideration the pixel ratio
• Determine the objects and environments required and adjust the work according to the story and the gameplay (Game Design documents)
• Able to fast learn technical constraints of platforms, engines and software
• Understand and apply graphic principles
• Use artistic references to improve visuals
• Able to micro plan and time estimate his work

Candidate profile:

• Very good communication skills
• Good knowledge of English
• Technical skills
• Team player
• Receptive to feedback
• Creative with high standards
• Responsible and resourceful
• Efficient and hard working
• Patient and resilient to stress
• Positive attitude

Technical skills required:

• Experience in 3D modelling (low poly, high poly, normal map extraction) 3D Studio Max
• 2D skills - Adobe Photoshop proficient (ability to create tillable and specific textures)
• Good notion of proportions and a good eye for the detail

Nice to have technical skills:

• Knowledge of the technical constraints linked to real time, 3D engines and level editors is a plus
• Knowledge of other 2D software is considered a plus
• Knowledge of Z brush is considered a plus
• Previous experience working in the gaming industry is considered a plus
• Leadership skills are considered a plus

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